Texture Artist [Splinter Cell Remake]

Remote Full-time
Ubisoft Toronto is a global leader in gaming, and they are seeking a Texture Artist to create and apply textures that enhance visual storytelling in 3D worlds. The role involves collaborating with the art team, applying PBR workflows, and optimizing textures based on feedback to ensure high-quality gaming environments. Responsibilities Collaborate with the art team to understand the project’s artistic vision and determine texture priorities Research and collect visual references to develop a consistent and high‑quality texture language Apply physically based rendering (PBR) workflows to create realistic materials Partner closely with level artists to identify environment texture needs Create textures from scratch, reference images, or scans, and organize them in a texture library Work with modelers and level artists to select suitable textures and assist in accurate 3D mapping Balance artistic quality with performance budgets and technical constraints Document processes, share tips, and capture best practices for easy reference Iterate and optimize textures based on feedback from cross‑disciplinary teams Bake textures from high‑resolution meshes and plan texture atlases with basic modeling skills Skills Skill in basic modeling and the ability to create texture breakdowns for asset sets Proficiency in tools such as Substance Designer and familiarity with 3D software (3ds Max, Blender, Houdini, ZBrush, Maya) and game engines like Unreal Engine Strong art fundamentals, including lighting, composition, proportion, and color theory Solid understanding of PBR workflows and game production constraints Passion for materials, textures, and immersive worldbuilding Good sense of scale and ability to maintain visual consistency across environments Knowledge of the game environment creation process Strong communication and presentation abilities Effective time‑management skills and openness to feedback Basic shader skills, including work with layered material systems Benefits Hybrid work model Work-life balance Company Overview Ubisoft Toronto is a growing and diverse team on a collective mission to create what’s next in AAA open world games. It was founded in 2010, and is headquartered in Toronto, Ontario, CAN, with a workforce of 501-1000 employees. Its website is
Apply Now →

Similar Jobs

Project Engineer- Electrical

Remote Full-time

[Remote] Sales Solution Advisor

Remote Full-time

[Remote] Medicare Sales Field Agent - Tyler, TX

Remote Full-time

Cannabis Business Development Specialist

Remote Full-time

[Remote] Software Engineer in ML Systems Graduate (AML - Machine Learning Systems) - 2026 Start (BS/MS)

Remote Full-time

Project Coordinator, Strategic Content

Remote Full-time

Sales Development Representative (AMER)

Remote Full-time

Business Development Specialist

Remote Full-time

Detailer

Remote Full-time

Audit Analyst

Remote Full-time

Associate Attorney - Civil Litigation Defense

Remote Full-time

**Experienced Full Stack Software Engineer – Web & Cloud Application Development**

Remote Full-time

Experienced Data Engineer for Innovative Data Platform Development and Management at arenaflex – Remote Opportunity with Competitive Compensation

Remote Full-time

Experienced Entry-Level Customer Service Representative – Delivering Exceptional Support and Building Lasting Relationships at arenaflex

Remote Full-time

Professional Christian Counselor (Telehealth Only)

Remote Full-time

SAP Business Development Representative*

Remote Full-time

Ecommerce Site Merchandiser

Remote Full-time

Siemens Graduate Program: Financial Analyst III

Remote Full-time

**Experienced Data Entry Representative – Billing and Customer Support**

Remote Full-time

Experienced Customer Service Representative – Insurance Industry Professional for GEICO's Fredericksburg, VA Office

Remote Full-time
← Back to Home