Role Description
This is a remote role for a 3D Environment Artist / Level Designer. Responsibilities include designing and building immersive game levels, creating and applying textures, optimizing level layouts, and setting up appropriate lighting and environmental effects. The role will involve collaborating with fellow team members to ensure a seamless and visually appealing player experience.
Qualifications
• Proficiency in Level Design and Game Development
• Experience with tools such as Autodesk Maya
• Strong skills in Texturing and Lighting
• Ability to work collaboratively in a remote environment
• Knowledge of game engines such as Unity or Unreal is a plus
• Strong artistic and creative skills with an emphasis on visual storytelling
• Relevant experience in game design or 3D artistry is preferred
Important Note
Ideal for artists looking to gain production experience, expand their portfolio, and help shape the visual identity of a new indie game.
Job Types: Part-time, Contract, Temporary, Internship
Pay: From $4.00 per hour
People with a criminal record are encouraged to apply
Work Location: Remote