Game Developer

Remote Full-time
I’m developing an original, physics-driven indoor golf simulator game that uses real-world inputs to drive interactive gameplay. The project is currently in the prototype/demo phase, with the goal of creating a polished proof-of-concept suitable for simulator environments. The core system design and underlying mechanics are already defined and protected. I’m looking for a skilled developer to help implement and refine the gameplay and physics systems without publicly disclosing sensitive IP. This is a focused indie project with clear technical direction — not a game jam or speculative idea. What You’ll Work On • Build a playable prototype / demo • Implement physics-based gameplay systems • Translate external simulator data into in-game behavior • Develop core interactions, collisions, and game feel • Help structure gameplay architecture for future scalability • Collaborate closely on iteration, tuning, and performance Ideal Skills & Experience • Strong experience with Unity or Unreal Engine • Gameplay programming background (C#, C++, or Blueprints) • Solid understanding of physics and simulation systems • Experience with data-driven gameplay • Comfortable working on early-stage prototypes and demos • Indie, startup, or experimental project experience preferred Nice to Have (Not Required) • Familiarity with indoor golf simulators or sports simulation • Experience with hardware-integrated or real-world data systems • Interest in golf or sports-based interactive experiences • Destruction, interaction-heavy, or systems-driven gameplay experience Project Details • Stage: Prototype / Demo • Scope: Focused proof-of-concept • Engagement: Contract / Freelance • Compensation: Paid (based on experience) • Future Potential: Expanded development, licensing, or long-term collaboration Why This Is Interesting • Unique technical challenge in the indoor golf simulator space • Early involvement in a protected, original concept • Direct collaboration with the project owner • Clean scope focused on building something that works • Opportunity to help shape a new simulator-based experience How to Apply Please include: • A short introduction • Relevant gameplay or simulation projects • Engine preference (Unity or Unreal) • Availability and typical contract rate Additional concept details will be shared after an initial conversation. Apply tot his job
Apply Now →

Similar Jobs

Full Stack Web Developer (Remote)

Remote Full-time

Clinical Contract & Budget Specialist (Fully Remote)

Remote Full-time

Fully Remote, Part Time, Flexible Position for Diagnostic Radiologist

Remote Full-time

Lead Game Designer - Monopoly Go!

Remote Full-time

Strategic Planner-Full-time Telework

Remote Full-time

Fully Remote Beginner Level CSR

Remote Full-time

Patient Registration Specialist - Full-Time/Contract (Remote)

Remote Full-time

Creative Director / Lead Game Designer /Mobile F2P - Licensed IP/

Remote Full-time

Booming Games is hiring: Junior Graphic Designer in Remote

Remote Full-time

Principal / Senior Game Designer /Mobile F2P - Licensed IP/

Remote Full-time

**Experienced Live Chat Support Representative – Deliver Exceptional Customer Experiences in a Dynamic Remote Environment**

Remote Full-time

Experienced Full-Time Remote Data Entry Specialist – Accurate and Detail-Oriented Individual Needed for blithequark's Dynamic Team

Remote Full-time

High School Internship - YouTube Marketing

Remote Full-time

[Hiring] Director of public relations @Writer

Remote Full-time

Brand partnership manager

Remote Full-time

Amazon Delivery Driver

Remote Full-time

Delta Air Lines is Hiring a Delta Airlines Flight Attendant Needed

Remote Full-time

Experienced Part-Time Work from Home Customer Service Representative – Data Entry and Market Research Specialist

Remote Full-time

**Experienced Ecommerce Customer Service Representative – arenaflex**

Remote Full-time

Student Intern, Salesforce Developer

Remote Full-time
← Back to Home